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African Clearing

510476400Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 34m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Varangians · Vietnam
1529
+10
🇭🇰 Persians · Hong Kong SAR China
1439
+14
🇺🇸 Mongols · United States
1415
+15
🇨🇳 Armenians · China
1389
+15
🇹🇷 Koreans · Türkiye
1485
-18
🇨🇴 Mongols · Colombia
1398
-14
🇺🇸 Saracens · United States
1335
-11
🇮🇳 Huns · India
1331
-11
Player eAPM Actions Feudal Castle Imperial Opening
74 2,568 14:29 23:06 — ⚔ M@A Rush
51 1,767 12:00 15:37 — ⛏ Fast Castle
50 1,738 12:47 17:32 — ⛏ Fast Castle
45 1,576 13:45 22:20 — ⚔ Scout Rush
31 1,079 15:01 18:50 — ⛏ Fast Castle
28 968 13:37 17:55 — ⛏ Fast Castle
21 731 12:48 23:48 — ⚔ Archer Rush
12 412 13:30 19:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,675 8,512 3,165 1,150 20,502 22,604
10,200 5,390 2,825 1,170 19,585 20,486
10,415 5,288 2,525 1,050 19,278 20,651
5,975 5,670 2,155 950 14,750 16,127
5,225 5,850 1,995 1,080 14,150 14,785
7,070 4,203 515 1,175 12,963 13,525
6,640 3,910 400 300 11,250 11,321
2,900 1,453 250 100 4,703 7,210
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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