MegaRandom
509329960Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
19m 47s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
aryaszahir958
C
Feudal Age
10:40
vs 11:14
top 36%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 19:47
bambino.dolphino
C
Feudal Age
11:12
vs 11:14
top 49%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
16
vs 28
btm 19%
First military
11:32
vs 14:32
top 25%
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 19:47
JorgeLuddSaysNo
D
Feudal Age
14:13
vs 11:14
btm 8%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
18
vs 28
btm 25%
First military
14:42
vs 14:32
btm 49%
▼
Slow Feudal Age at 14:13 — slower than 92% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (14:35) — usually safest before it
▼
Town centers idle 3:52 of the first 19:47 — keep villagers queued
Attila the John
B
Feudal Age
13:10
vs 11:14
btm 16%
Castle Age
17:26
vs 20:18
top 25%
Imperial Age
—
vs 37:21
btm 0%
eAPM
40
vs 28
top 25%
▼
Slow Feudal Age at 13:10 — slower than 84% of analysed players on MegaRandom
▲
Fast Castle Age at 17:26 — faster than 75% of analysed players on MegaRandom
▲
High eAPM (40) — top quarter of analysed players
▲
Town centers almost never idle — 31s across the first 17:26