Arabia
503264192Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
34m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
cesaruseche1
41 units ordered
Archer23
Knight9
Skirmisher7
Mangonel2
First military 12:42 — Archer
ShakerGER
28 units ordered
Scout Cavalry10
Knight9
Spearman4
Monk3
Monaspa2
First military 13:39 — Spearman
CLAY27
54 units ordered
Archer33
Crossbowman11
Pikeman10
First military 12:28 — Archer
[KC] The Kaiser
39 units ordered
Pikeman17
Spearman8
Knight7
Scout Cavalry5
Light Cavalry2
First military 11:32 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
cesaruseche1’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
ShakerGER’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
CLAY27’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
[KC] The Kaiser’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9