Arabia
503264192Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
34m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
cesaruseche1
B
Feudal Age
11:00
vs 10:18
btm 32%
Castle Age
24:12
vs 22:29
btm 29%
Imperial Age
—
vs 39:58
btm 0%
eAPM
45
vs 31
top 23%
First military
12:07
vs 11:40
btm 45%
▲
High eAPM (45) — top quarter of analysed players
▲
Town centers almost never idle — 21s across the first 24:12
ShakerGER
C
Feudal Age
10:09
vs 10:18
top 45%
Castle Age
25:31
vs 22:29
btm 18%
Imperial Age
—
vs 39:58
btm 0%
eAPM
23
vs 31
btm 30%
First military
13:17
vs 11:40
btm 35%
▼
Slow Castle Age at 25:31 — slower than 82% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 25:31
CLAY27
B
Feudal Age
10:55
vs 10:18
btm 34%
Castle Age
24:10
vs 22:29
btm 29%
Imperial Age
33:44
vs 39:58
top 8%
eAPM
31
vs 31
top 50%
First military
11:53
vs 11:40
btm 47%
▲
Fast Imperial Age at 33:44 — faster than 92% of analysed players on Arabia
[KC] The Kaiser
B
Feudal Age
9:43
vs 10:18
top 32%
Castle Age
22:47
vs 22:29
btm 46%
Imperial Age
—
vs 39:58
btm 0%
eAPM
36
vs 31
top 41%
First military
11:02
vs 11:40
top 40%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:02 of the first 22:47 — keep villagers queued