AoeStats
← kyx19842002

MegaRandom

505876007Analyzed
1v1 RM · 19d ago on Sep 11, 2026· 57m 50s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
431
+12
🇺🇸 Sicilians · United States
337
-12
Charlemagne 116 units ordered
Halberdier34
Cavalier19
Serjeant17
Spearman15
Knight15
Arbalester8
Trebuchet6
Scout Cavalry1
Monk1
First military 14:10 — Serjeant
kyx19842002 97 units ordered
Long Swordsman50
Centurion17
Heavy Scorpion10
Monk6
Knight5
Battering Ram5
Siege Ram3
Scout Cavalry1
First military 20:02 — Scout Cavalry

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Charlemagne’s army and what beats it
Halberdier ×34 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Cavalier ×19 trained
beaten bySpearman +15Camel Rider +9
Serjeant ×17 trained
beaten byHand Cannoneer +10Scorpion +1
kyx19842002’s army and what beats it
Long Swordsman ×50 trained
beaten byHand Cannoneer +10Scorpion +1
Centurion ×17 trained
beaten bySpearman +15Camel Rider +9
Heavy Scorpion ×10 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
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