AoeStats
← OIDA | Gleipdonir

MegaRandom

503258371Analyzed
1v1 RM · 1mo ago on Aug 30, 2026· 41m 40s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
1521
+14
🇦🇹 Armenians · Austria
1471
-14

Win probability

OIDA | Gleipdonir's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 69,302 analysed 1v1 players on MegaRandom.
Mitch C
Feudal Age 12:00 vs 10:58
btm 27%
Castle Age 21:33 vs 20:31
btm 40%
Imperial Age 41:32 vs 37:37
btm 25%
eAPM 38 vs 30
top 34%
First military 7:42 vs 12:50
top 4%
▼ Slow Imperial Age at 41:32 — slower than 75% of analysed players on MegaRandom
▲ Early military at 7:42 (Militia) — earlier than 96% of analysed players on MegaRandom
OIDA | Gleipdonir A
Feudal Age 9:37 vs 10:58
top 16%
Castle Age 25:48 vs 20:31
btm 11%
Imperial Age — vs 37:37
btm 0%
eAPM 55 vs 30
top 13%
First military 8:19 vs 12:50
top 6%
▲ Fast Feudal Age at 9:37 — faster than 84% of analysed players on MegaRandom
▼ Slow Castle Age at 25:48 — slower than 89% of analysed players on MegaRandom
▲ High eAPM (55) — top quarter of analysed players
▲ Early military at 8:19 (Militia) — earlier than 94% of analysed players on MegaRandom
▼ ~3 minutes with no villager queued before Castle Age — likely idle Town Center
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