AoeStats
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Fortress

510122914Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 34m 26s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Sicilians · Spain
926
+10
🇫🇷 Bulgarians · France
892
+11
🇮🇳 Saracens · India
881
+11
🇱🇺 Danes · Luxembourg
875
+12
🇩🇪 Chinese · Germany
869
-15
🇺🇸 Franks · United States
778
-11
🇨🇳 Teutons · China
738
-9
🇩🇰 Britons · Denmark
737
-9
Player eAPM Actions Feudal Castle Imperial Opening
24 825 8:08 14:47 31:21 ⚔ FC into Archers
22 742 7:35 11:34 30:37 ⛏ Fast Castle
16 550 7:50 11:48 24:42 ⛏ Fast Castle
15 531 8:33 13:00 24:23 ⛏ Fast Castle
14 493 8:34 12:28 29:43 ⛏ Fast Castle
13 443 6:40 15:56 30:00 ⛏ Fast Castle
10 328 10:19 18:13 — ⛏ Fast Castle
9 312 6:45 15:36 26:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,220 10,230 7,580 1,640 34,670 37,829
14,035 6,320 4,385 2,250 26,990 29,555
16,600 6,345 2,200 1,700 26,845 28,555
8,600 8,140 6,255 1,500 24,495 27,164
9,275 8,455 3,835 1,835 23,400 28,813
8,695 6,330 4,590 2,900 22,515 25,964
10,530 6,940 2,970 1,500 21,940 29,603
8,185 8,080 3,660 1,375 21,300 24,387
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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