AoeStats
← DS_Lancera Esteparia

Arena

508575611Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 37m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Bulgarians · Brazil
1476
+13
🇵🇪 Vietnamese · Peru
1464
+13
🇵🇪 Saxons · Peru
1463
+13
🇨🇳 Franks · China
1428
+15
🇨🇷 Koreans · Costa Rica
1558
-19
🇦🇷 Bohemians · Argentina
1540
-18
🇨🇴 Persians · Colombia
1371
-12
🇦🇷 Spanish · Argentina
1145
-5
Player eAPM Actions Feudal Castle Imperial Opening
51 1,905 10:07 14:09 — ⛏ Fast Castle
50 1,863 12:05 15:54 32:24 ⛏ Fast Castle
50 1,867 10:06 13:41 28:09 ⛏ Fast Castle
39 1,456 10:29 14:31 33:06 ⛏ Fast Castle
39 1,431 11:20 15:19 — ⛏ Fast Castle
37 1,364 10:58 14:53 36:55 ⛏ Fast Castle
30 1,107 10:22 14:28 28:44 ⛏ Fast Castle
27 1,010 11:26 15:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,020 12,075 10,085 1,130 43,310 54,603
17,875 11,700 6,970 1,055 37,600 40,703
15,365 11,570 7,790 1,500 36,225 40,440
14,615 11,530 4,080 2,495 32,720 35,282
12,420 5,020 7,030 1,600 26,070 29,606
11,275 8,525 3,840 210 23,850 31,155
11,650 9,495 1,320 950 23,415 27,730
10,910 8,255 2,925 860 22,950 27,639
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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