AoeStats
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Arena

509753508Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 37m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Danes · Germany
1388
+13
🇩🇪 Ethiopians · Germany
1388
+13
🇺🇸 Burgundians · United States
1328
+15
🇦🇹 Malay · Austria
1305
+16
🇲🇽 Bohemians · Mexico
1352
-15
🇧🇷 Britons · Brazil
1351
-16
🇲🇽 Saracens · Mexico
1293
-13
🇭🇳 Mongols · Honduras
1283
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,361 10:59 14:34 28:53 ⛏ Fast Castle
34 1,267 10:21 14:03 26:18 ⛏ Fast Castle
31 1,133 9:25 16:48 27:29 ⛏ Fast Castle
30 1,118 10:34 14:14 28:56 ⛏ Fast Castle
27 1,000 10:25 14:34 31:33 ⛏ Fast Castle
26 965 10:22 14:13 28:42 ⛏ Fast Castle
24 906 9:38 16:28 — ⛏ Fast Castle
20 735 10:31 14:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,185 10,690 9,630 1,600 44,105 53,116
14,255 12,600 7,580 1,500 35,935 43,264
16,235 9,350 8,645 1,600 35,830 44,179
12,765 12,560 8,190 1,600 35,115 39,032
15,380 7,870 5,090 2,350 30,690 41,477
12,225 11,131 2,915 980 27,251 36,536
11,720 8,295 3,325 1,600 24,940 26,835
5,925 5,623 640 1,010 13,198 14,059
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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