AoeStats
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Oasis

509740438Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 44m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Shu · Spain
1373
+15
🇩🇪 Britons · Germany
1358
+15
🇩🇪 Persians · Germany
1358
+15
🇨🇳 Wei · China
1354
+16
🇲🇽 Franks · Mexico
1379
-17
🇨🇴 Saxons · Colombia
1366
-16
🇲🇽 Poles · Mexico
1321
-14
🇭🇳 Mongols · Honduras
1310
-14
Player eAPM Actions Feudal Castle Imperial Opening
69 3,034 10:02 23:06 40:18 ⚔ Archer Rush
53 2,332 9:17 27:01 — ⚔ Archer Rush
53 2,362 10:46 14:42 42:30 ⚔ FC into Scouts
52 2,317 10:01 21:16 35:54 ⚔ Archer Rush
49 2,171 9:08 22:33 — ⚔ Scout Rush
41 1,802 10:19 14:15 — ⛏ Fast Castle
36 1,571 9:23 20:42 34:09 ⚔ Scout Rush
35 1,552 8:48 32:51 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
21,700 12,495 13,295 1,500 48,990 51,344
22,490 11,465 12,895 680 47,530 50,311
19,935 9,475 10,895 1,600 41,905 50,662
14,760 11,619 11,425 1,400 39,204 43,149
9,710 9,935 8,990 35 28,670 31,264
14,430 6,275 6,980 950 28,635 31,923
8,710 7,228 250 1,895 18,083 18,139
5,625 6,455 4,460 125 16,665 17,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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