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Arena

508030438Analyzed
3v3 RM · 11d ago on Sep 20, 2026· 22m 28s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1152
+9
🇹🇼 Vietnamese · Taiwan
1058
+13
🇫🇷 Italians · France
1043
+14
🇩🇪 Spanish · Germany
1037
-14
🇩🇪 Britons · Germany
1019
-13
🇩🇪 Goths · Germany
923
-9
Jason 21 units ordered
Archer11
Crossbowman9
Monk1
First military 17:01 — Archer
skoddex 9 units ordered
Knight9
First military 18:09 — Knight
Melon-Lord 6 units ordered
Battering Ram5
Monk1
First military 16:02 — Battering Ram
helo 8 units ordered
Longbowman8
First military 19:35 — Longbowman
cmd 0 units ordered
noname 0 units ordered

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jason’s army and what beats it
Archer ×11 trained
beaten bySkirmisher +3
Crossbowman ×9 trained
beaten bySkirmisher +3
Monk ×1 trained
beaten byEagle Scout +8Scout Cavalry +6
skoddex’s army and what beats it
Knight ×9 trained
beaten bySpearman +15Camel Rider +9
Melon-Lord’s army and what beats it
Battering Ram ×5 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Monk ×1 trained
beaten byEagle Scout +8Scout Cavalry +6
helo’s army and what beats it
Longbowman ×8 trained
beaten bySkirmisher +3
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