Nomad
510011044Analyzed2v2 RM
·
3d ago on Sep 29, 2026·
53m 5s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,050 analysed team-game players on Nomad.
luislm6621
A
Feudal Age
12:25
vs 14:19
top 5%
Castle Age
19:43
vs 20:58
top 36%
Imperial Age
40:24
vs 38:40
btm 38%
eAPM
32
vs 27
top 34%
First military
12:30
vs 17:15
top 5%
▲
Fast Feudal Age at 12:25 — faster than 95% of analysed players on Nomad
▲
Early military at 12:30 (Galley) — earlier than 95% of analysed players on Nomad
▼
Town centers idle 20:00 of the first 19:43 — keep villagers queued
¡No hate!
B
Feudal Age
14:36
vs 14:19
btm 43%
Castle Age
18:18
vs 20:58
top 18%
Imperial Age
40:44
vs 38:40
btm 36%
eAPM
36
vs 27
top 25%
First military
21:19
vs 17:15
btm 20%
▲
Fast Castle Age at 18:18 — faster than 82% of analysed players on Nomad
▲
High eAPM (36) — top quarter of analysed players
▼
Town centers idle 36:03 of the first 18:18 — keep villagers queued
Drydaitas
B
Feudal Age
13:28
vs 14:19
top 27%
Castle Age
25:09
vs 20:58
btm 18%
Imperial Age
38:51
vs 38:40
btm 49%
eAPM
29
vs 27
top 44%
First military
12:39
vs 17:15
top 6%
▲
Fast Feudal Age at 13:28 — faster than 73% of analysed players on Nomad
▼
Slow Castle Age at 25:09 — slower than 82% of analysed players on Nomad
▲
Early military at 12:39 (Militia) — earlier than 94% of analysed players on Nomad
▼
Town centers idle 21:05 of the first 25:09 — keep villagers queued
Sikfred
A
Feudal Age
12:43
vs 14:19
top 10%
Castle Age
19:50
vs 20:58
top 37%
Imperial Age
38:06
vs 38:40
top 46%
eAPM
30
vs 27
top 41%
First military
12:45
vs 17:15
top 6%
▲
Fast Feudal Age at 12:43 — faster than 90% of analysed players on Nomad
▲
Early military at 12:45 (Hulk) — earlier than 94% of analysed players on Nomad
▼
Town centers idle 17:48 of the first 19:50 — keep villagers queued