AoeStats
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Arena

508508241Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 71m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
938
+15
🇨🇿 Bengalis · Czechia
909
+16
🇵🇪 Mongols · Peru
903
+16
🇧🇷 Britons · Brazil
831
+19
🇮🇹 Danes · Italy
1029
-20
🇮🇹 Slavs · Italy
915
-17
🇨🇿 Inca · Czechia
866
-15
🇬🇧 Persians · United Kingdom
833
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,951 11:30 16:07 38:59 ⛏ Fast Castle
32 2,299 11:29 16:06 30:10 ⛏ Fast Castle
23 1,672 11:04 19:30 32:21 ⛏ Fast Castle
20 1,404 10:41 18:51 30:49 ⛏ Fast Castle
19 1,366 10:45 18:49 31:56 ⛏ Fast Castle
19 1,337 11:14 15:40 29:34 ⛏ Fast Castle
19 1,359 11:14 18:08 36:15 ⚔ FC into Skirms
16 1,160 11:02 21:32 40:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,485 26,080 27,285 3,580 95,430 108,697
30,415 25,540 22,860 3,810 82,625 92,041
30,365 21,460 23,280 3,550 78,655 87,563
24,775 23,010 10,645 4,300 62,730 63,644
22,700 21,390 14,775 2,035 60,900 62,253
20,195 28,965 7,625 2,830 59,615 69,523
26,425 12,575 17,480 2,450 58,930 70,255
26,800 23,195 4,105 4,395 58,495 58,748
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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