AoeStats
← Lord Housed von Idleton

Arena

510158563Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 46m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Varangians · Canada
1006
+18
🇹🇼 Franks · Taiwan
974
+19
🇺🇸 Romans · United States
961
+20
🇹🇷 Mongols · Türkiye
891
+22
🇩🇪 Mongols · Germany
1097
-21
🇩🇪 Khmer · Germany
1066
-21
🇩🇪 Aztecs · Germany
1061
-21
🇩🇪 Japanese · Germany
940
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,152 10:42 14:42 29:40 ⛏ Fast Castle
33 1,562 11:16 14:10 27:51 ⛏ Fast Castle
29 1,359 10:22 17:34 30:25 ⛏ Fast Castle
29 1,362 10:55 15:17 32:23 ⛏ Fast Castle
28 1,290 11:03 17:31 38:41 ⛏ Fast Castle
26 1,217 10:35 14:17 30:06 ⛏ Fast Castle
18 826 11:07 16:43 — ⛏ Fast Castle
17 778 11:21 15:50 31:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,215 19,700 11,785 1,065 65,765 72,196
32,070 17,485 10,960 1,550 62,065 70,705
26,580 15,797 9,660 2,800 54,837 65,293
23,350 16,195 9,890 2,275 51,710 54,102
24,345 16,037 7,665 2,900 50,947 58,977
22,115 13,750 7,425 2,300 45,590 53,008
17,550 9,720 7,140 1,090 35,500 37,013
9,855 7,680 1,495 1,895 20,925 23,921
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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