Arabia
508703648Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
22m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
audi
S
Feudal Age
9:43
vs 10:18
top 32%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
50
vs 31
top 17%
First military
10:17
vs 11:39
top 24%
▲
High eAPM (50) — top quarter of analysed players
▼
Town centers idle 5:27 of the first 22:01 — keep villagers queued
Warningeye
C
Feudal Age
10:10
vs 10:18
top 46%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
21
vs 31
btm 25%
First military
16:34
vs 11:39
btm 21%
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 5:48 of the first 22:01 — keep villagers queued
padde1000
S
Feudal Age
9:04
vs 10:18
top 11%
Castle Age
18:56
vs 22:29
top 15%
Imperial Age
—
vs 39:59
btm 0%
eAPM
41
vs 31
top 30%
First military
9:32
vs 11:39
top 10%
▲
Fast Feudal Age at 9:04 — faster than 89% of analysed players on Arabia
▲
Fast Castle Age at 18:56 — faster than 85% of analysed players on Arabia
▼
Loom after the Feudal click (14:13) — usually safest before it
▲
Early military at 9:32 (Flemish Militia) — earlier than 90% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 18:56
tlver
A
Feudal Age
9:09
vs 10:18
top 14%
Castle Age
21:01
vs 22:29
top 32%
Imperial Age
—
vs 39:59
btm 0%
eAPM
40
vs 31
top 31%
First military
12:01
vs 11:39
btm 46%
▲
Fast Feudal Age at 9:09 — faster than 86% of analysed players on Arabia
▲
Town centers almost never idle — 35s across the first 21:01