AoeStats
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Black Forest

509508084Analyzed
4v4 RM · 7d ago on Sep 27, 2026· 41m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Bohemians · New Zealand
1227
+16
🇨🇱 Huns · Chile
1225
+16
🇺🇸 Bulgarians · United States
1193
+17
🇨🇱 Saxons · Chile
1192
+19
🇺🇸 Khmer · United States
1247
-18
🇺🇸 Teutons · United States
1244
-18
🇨🇭 Mongols · Switzerland
1243
-17
🇹🇼 Turks · Taiwan
1177
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,721 12:41 16:51 — ⛏ Fast Castle
26 1,065 10:25 15:37 27:52 ⛏ Fast Castle
26 1,085 12:20 15:55 35:00 ⛏ Fast Castle
25 1,044 13:28 25:43 32:20
21 896 9:49 14:23 — ⛏ Fast Castle
15 619 14:22 23:23 — ⚔ Towers FC
15 619 10:31 15:32 — ⛏ Fast Castle
13 525 13:15 18:27 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,620 11,210 6,240 850 32,920 41,808
11,345 8,005 6,115 2,155 27,620 50,377
13,295 7,694 4,855 1,340 27,184 30,550
14,575 7,240 4,970 200 26,985 34,182
11,125 9,385 4,270 1,050 25,830 30,701
5,350 3,330 350 200 9,230 11,209
4,675 3,405 790 270 9,140 9,732
4,000 1,859 250 270 6,379 8,159
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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