AoeStats
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Arena

510714240Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 44m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Hindustanis · India
1397
+9
🇮🇳 Malians · India
1282
+14
🇨🇳 Chinese · China
1216
+17
🇵🇱 Danes · Poland
1194
+17
🇨🇳 Danes · China
1302
-17
🇨🇳 Chinese · China
1257
-15
🇨🇳 Mongols · China
1248
-15
🇨🇳 Franks · China
1128
-10
Player eAPM Actions Feudal Castle Imperial Opening
59 2,634 10:44 14:54 27:24 ⛏ Fast Castle
48 2,131 10:48 14:56 27:26 ⛏ Fast Castle
45 1,994 9:37 13:57 28:41 ⛏ Fast Castle
38 1,686 10:33 14:08 28:24 ⛏ Fast Castle
38 1,670 10:15 15:05 33:40 ⛏ Fast Castle
29 1,285 11:10 15:14 29:48 ⛏ Fast Castle
29 1,272 11:12 14:50 28:30 ⛏ Fast Castle
25 1,114 9:19 17:04 24:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,060 22,005 12,535 950 64,550 69,134
29,785 17,950 13,885 1,700 63,320 68,143
30,525 14,020 14,375 1,655 60,575 64,748
24,450 16,340 16,865 1,600 59,255 72,912
16,640 21,970 16,245 3,100 57,955 67,961
15,275 20,940 15,050 4,200 55,465 65,080
21,605 21,915 7,570 2,150 53,240 60,254
17,690 18,425 5,360 1,215 42,690 48,587
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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