AoeStats
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Arena

510299624Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 42m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1294
+11
🇨🇳 Wu · China
1231
+14
🇵🇪 Khmer · Peru
1192
+15
🇨🇳 Wei · China
1096
+20
🇨🇳 Italians · China
1196
-16
🇨🇳 Goths · China
1173
-15
🇲🇽 Celts · Mexico
1172
-15
🇪🇸 Huns · Spain
1169
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,661 10:19 14:10 27:56 ⛏ Fast Castle
37 1,583 10:56 14:35 29:34 ⛏ Fast Castle
31 1,308 10:57 16:17 32:36 ⛏ Fast Castle
30 1,281 10:30 15:00 26:18 ⛏ Fast Castle
29 1,226 10:57 15:47 29:41 ⛏ Fast Castle
25 1,038 10:35 14:47 29:43 ⛏ Fast Castle
21 876 11:20 14:39 31:04 ⛏ Fast Castle
15 615 10:13 14:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,035 15,755 11,160 1,650 61,600 65,628
25,550 11,200 16,725 950 54,425 67,250
22,995 19,030 8,335 2,450 52,810 60,244
21,865 18,460 9,170 1,600 51,095 66,164
13,425 8,640 5,265 1,500 28,830 35,121
8,275 10,060 6,900 1,575 26,810 32,621
7,105 7,000 5,060 650 19,815 23,677
3,950 3,025 200 200 7,375 10,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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