Arabia
509381045Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
15m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[xCs]PLO_Style's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
[xCs]PLO_Style
S
Feudal Age
8:49
vs 9:49
top 9%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
63
vs 38
top 13%
First military
8:23
vs 10:33
top 14%
▲
Fast Feudal Age at 8:49 — faster than 91% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▲
Early military at 8:23 (Militia) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 15:36
PIKACHU
S
Feudal Age
8:50
vs 9:49
top 10%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
65
vs 38
top 11%
First military
9:57
vs 10:33
top 37%
▲
Fast Feudal Age at 8:50 — faster than 90% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 15:36