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Arena

510624727Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 44m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Shu · Germany
1100
+16
🇩🇪 Gurjaras · Germany
1084
+17
🇫🇮 Saxons · Finland
1043
+19
🇬🇧 Japanese · United Kingdom
1006
+20
🇮🇹 Cumans · Italy
1209
-22
🇮🇹 Magyars · Italy
1127
-19
🇮🇹 Vikings · Italy
1080
-17
🇮🇹 Franks · Italy
1000
-43
Player eAPM Actions Feudal Castle Imperial Opening
32 1,428 11:07 15:21 31:23 ⛏ Fast Castle
26 1,146 9:25 21:55 36:05 ⛏ Fast Castle
23 1,012 11:33 15:53 29:13 ⛏ Fast Castle
21 937 11:37 16:30 35:15 ⛏ Fast Castle
20 894 12:04 16:28 — ⛏ Fast Castle
17 774 11:06 15:04 34:06 ⛏ Fast Castle
12 547 9:51 15:02 — ⛏ Fast Castle
9 408 16:00 25:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,270 24,175 7,285 1,650 52,380 64,927
24,335 18,940 6,595 2,005 51,875 67,272
18,910 17,870 10,045 1,775 48,600 58,873
16,915 13,738 10,470 1,750 42,873 53,584
20,830 8,915 8,375 1,500 39,620 45,759
10,360 4,485 3,575 1,530 19,950 23,344
7,585 4,400 2,020 1,510 15,515 24,392
5,690 5,985 1,575 1,160 14,410 14,501
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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