Arabia
510153174Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
14m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
Pillage The Village
S
Feudal Age
9:00
vs 10:19
top 10%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
52
vs 31
top 14%
First military
9:58
vs 11:40
top 17%
▲
Fast Feudal Age at 9:00 — faster than 90% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 9:58 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 14:16
bc129
D
Feudal Age
10:40
vs 10:19
btm 40%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
16
vs 31
btm 12%
First military
11:17
vs 11:40
top 45%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (9:52) — usually safest before it
BaggerBizeps
C
Feudal Age
11:21
vs 10:19
btm 25%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
30
vs 31
btm 47%
First military
11:50
vs 11:40
btm 48%
▼
Slow Feudal Age at 11:21 — slower than 75% of analysed players on Arabia
▲
Town centers almost never idle — 26s across the first 14:16
adrianszczesnyaoe23
C
Feudal Age
11:18
vs 10:19
btm 26%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
28
vs 31
btm 42%
▲
Town centers almost never idle — 4s across the first 14:16