AoeStats
← Chill_Deep

Arena

507963927Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 48m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
1096
+14
🇦🇺 Huns · Australia
1065
+15
🇧🇪 Dravidians · Belgium
1048
+16
🇦🇷 Mongols · Argentina
1043
+16
🇬🇧 Huns · United Kingdom
1122
-17
🇧🇷 Bohemians · Brazil
1065
-16
🇨🇦 Lithuanians · Canada
1018
-14
🇨🇿 Ethiopians · Czechia
1004
-14
Compared against 548,628 analysed team-game players on Arena.
AbIGwAteRmElOn C
Feudal Age 11:03 vs 10:55
btm 45%
Castle Age 20:33 vs 16:03
btm 15%
Imperial Age 31:01 vs 32:17
top 38%
eAPM 21 vs 27
btm 31%
First military 34:54 vs 18:52
btm 1%
▼ Slow Castle Age at 20:33 — slower than 85% of analysed players on Arena
▼ Loom after the Feudal click (9:08) — usually safest before it
▼ First military only at 34:54 (Tarkan) — later than 99% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 20:33
FlowCycling B
Feudal Age 10:43 vs 10:55
top 41%
Castle Age 15:32 vs 16:03
top 40%
Imperial Age 30:34 vs 32:17
top 34%
eAPM 27 vs 27
top 50%
First military 15:16 vs 18:52
top 16%
▼ Loom after the Feudal click (16:18) — usually safest before it
▲ Early military at 15:16 (Militia) — earlier than 84% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 15:32
Lilygold A
Feudal Age 8:42 vs 10:55
top 2%
Castle Age 15:53 vs 16:03
top 47%
Imperial Age 32:21 vs 32:17
btm 49%
eAPM 35 vs 27
top 28%
First military 26:07 vs 18:52
btm 15%
▲ Fast Feudal Age at 8:42 — faster than 98% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 26:07 (Mangudai) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 30s across the first 15:52
Chill_Deep A
Feudal Age 10:10 vs 10:55
top 19%
Castle Age 16:54 vs 16:03
btm 38%
Imperial Age 29:54 vs 32:17
top 28%
eAPM 30 vs 27
top 42%
First military 18:38 vs 18:52
top 48%
▲ Fast Feudal Age at 10:10 — faster than 81% of analysed players on Arena
▲ Fast Imperial Age at 29:54 — faster than 72% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 16:54
AngryArtifact C
Feudal Age 10:55 vs 10:55
top 50%
Castle Age 20:17 vs 16:03
btm 16%
Imperial Age 31:33 vs 32:17
top 43%
eAPM 13 vs 27
btm 9%
First military 13:09 vs 18:52
top 7%
▼ Slow Castle Age at 20:17 — slower than 84% of analysed players on Arena
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 13:09 (Spearman) — earlier than 93% of analysed players on Arena
▼ Town centers idle 4:12 of the first 20:17 — keep villagers queued
iBenj B
Feudal Age 9:52 vs 10:55
top 11%
Castle Age 16:27 vs 16:03
btm 44%
Imperial Age 31:28 vs 32:17
top 43%
eAPM 15 vs 27
btm 12%
First military 16:50 vs 18:52
top 31%
▲ Fast Feudal Age at 9:52 — faster than 89% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (13:02) — usually safest before it
Bc. . A
Feudal Age 10:25 vs 10:55
top 27%
Castle Age 14:26 vs 16:03
top 12%
Imperial Age 33:37 vs 32:17
btm 39%
eAPM 24 vs 27
btm 41%
First military 21:06 vs 18:52
btm 35%
▲ Fast Feudal Age at 10:25 — faster than 73% of analysed players on Arena
▲ Fast Castle Age at 14:26 — faster than 88% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 14:25
MADdu A
Feudal Age 9:25 vs 10:55
top 6%
Castle Age 17:23 vs 16:03
btm 33%
Imperial Age 31:24 vs 32:17
top 42%
eAPM 31 vs 27
top 41%
First military 14:23 vs 18:52
top 11%
▲ Fast Feudal Age at 9:25 — faster than 94% of analysed players on Arena
▼ Loom after the Feudal click (20:18) — usually safest before it
▲ Early military at 14:23 (Spearman) — earlier than 89% of analysed players on Arena
▲ Town centers almost never idle — 3s across the first 17:23
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