Arena
509360059Analyzed2v2 RM
·
4d ago on Sep 26, 2026·
38m 4s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TrainArmyPlease
121 units ordered
Hearth Troop53
Varangian Guard30
Skirmisher26
Elite Skirmisher10
Heavy Scorpion2
First military 26:31 — Hearth Troop
dr. phil.
31 units ordered
Conquistador16
Knight13
Petard2
First military 17:40 — Conquistador
Lucci
74 units ordered
Hand Cannoneer35
Genoese Crossbowman24
Light Cavalry7
Bombard Cannon5
Trebuchet2
Monk1
First military 17:40 — Genoese Crossbowman
mapusaurus roseae
30 units ordered
Huskarl26
Battering Ram4
First military 20:43 — Battering Ram
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TrainArmyPlease’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
dr. phil.’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Lucci’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
mapusaurus roseae’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3