Arabia
507403154Analyzed3v3 RM
·
13d ago on Sep 18, 2026·
35m 54s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
VL JPGP
88 units ordered
Crossbowman50
Archer33
Militia5
First military 8:10 — Militia
VL La Parca (Red Paladin)
109 units ordered
Crossbowman65
Archer44
First military 11:35 — Archer
[VL] Rio_BlancoVER
41 units ordered
Scout Cavalry19
Knight19
Spearman3
First military 11:10 — Scout Cavalry
HR nomadplayer
88 units ordered
Crossbowman66
Archer22
First military 10:53 — Archer
HR pikoLein
75 units ordered
Crossbowman39
Archer36
First military 10:56 — Archer
HR RYGE
59 units ordered
Knight41
Scout Cavalry13
Spearman5
First military 10:17 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
VL JPGP’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
VL La Parca (Red Paladin)’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
[VL] Rio_BlancoVER’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
HR nomadplayer’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
HR pikoLein’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
HR RYGE’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3