Four Lakes
509708651Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
53m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Noir_Angel's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Noir_Angel
C
Feudal Age
10:10
vs 10:51
top 28%
Castle Age
21:13
vs 20:09
btm 38%
Imperial Age
42:57
vs 36:23
btm 13%
eAPM
26
vs 32
btm 37%
First military
11:51
vs 12:45
top 38%
▲
Fast Feudal Age at 10:10 — faster than 72% of analysed players on Four Lakes
▼
Slow Imperial Age at 42:57 — slower than 87% of analysed players on Four Lakes
▲
Town centers almost never idle — 5s across the first 21:13
jrossiq
C
Feudal Age
10:50
vs 10:51
top 50%
Castle Age
21:21
vs 20:09
btm 36%
Imperial Age
39:42
vs 36:23
btm 27%
eAPM
22
vs 32
btm 25%
First military
12:04
vs 12:45
top 41%
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (10:30) — usually safest before it
▲
Town centers almost never idle — 0s across the first 21:21