AoeStats
← Shadox

Migration

508467305Analyzed
1v1 RM · 10d ago on Sep 22, 2026· 44m 16s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Varangians · Spain
1178
+15
🇫🇷 Vikings · France
1153
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 1,875 10:37 18:13 37:42 ⛏ Fish Boom into Galleys
34 1,519 11:26 20:04 33:07 ⚔ Fish Boom into Fire Galleys into Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
16,825 15,515 7,340 870 40,550 45,346
10,180 10,613 5,875 2,250 28,918 30,579
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.