Hill Fort
506573045Analyzed4v4 RM
·
18d ago on Sep 14, 2026·
46m 33s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Morningstar
A
Feudal Age
9:13
vs 10:56
top 7%
Castle Age
17:44
vs 18:30
top 43%
Imperial Age
34:15
vs 36:06
top 33%
eAPM
42
vs 28
top 19%
First military
25:31
vs 18:29
btm 14%
▲
Fast Feudal Age at 9:13 — faster than 93% of analysed players on Hill Fort
▲
High eAPM (42) — top quarter of analysed players
▼
First military only at 25:31 (Monk) — later than 86% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 17:44
Giacomo
A
Feudal Age
10:43
vs 10:56
top 41%
Castle Age
15:21
vs 18:30
top 14%
Imperial Age
37:08
vs 36:06
btm 42%
eAPM
44
vs 28
top 16%
First military
15:24
vs 18:29
top 26%
▲
Fast Castle Age at 15:21 — faster than 86% of analysed players on Hill Fort
▲
High eAPM (44) — top quarter of analysed players
▼
Loom after the Feudal click (15:50) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:20
arsenalchelsea2
A
Feudal Age
10:36
vs 10:56
top 37%
Castle Age
15:03
vs 18:30
top 10%
Imperial Age
36:19
vs 36:06
btm 48%
eAPM
27
vs 28
btm 47%
First military
15:11
vs 18:29
top 25%
▲
Fast Castle Age at 15:03 — faster than 90% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 15:02
dustbin
A
Feudal Age
11:03
vs 10:56
btm 45%
Castle Age
17:16
vs 18:30
top 38%
Imperial Age
—
vs 36:06
btm 0%
eAPM
46
vs 28
top 13%
First military
18:58
vs 18:29
btm 46%
▲
High eAPM (46) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 17:16
Dino_Mate
C
Feudal Age
9:43
vs 10:56
top 13%
Castle Age
31:18
vs 18:30
btm 1%
Imperial Age
—
vs 36:06
btm 0%
eAPM
25
vs 28
btm 42%
First military
31:18
vs 18:29
btm 4%
▲
Fast Feudal Age at 9:43 — faster than 87% of analysed players on Hill Fort
▼
Slow Castle Age at 31:18 — slower than 99% of analysed players on Hill Fort
▼
First military only at 31:18 (Transport Ship) — later than 96% of analysed players on Hill Fort
[VA] PabloB
B
Feudal Age
11:18
vs 10:56
btm 37%
Castle Age
16:06
vs 18:30
top 24%
Imperial Age
35:38
vs 36:06
top 46%
eAPM
29
vs 28
top 47%
First military
16:52
vs 18:29
top 37%
▲
Fast Castle Age at 16:06 — faster than 76% of analysed players on Hill Fort
▼
Loom after the Feudal click (16:04) — usually safest before it
▲
Town centers almost never idle — 15s across the first 16:06
[VA] Tano_Pacman
S
Feudal Age
10:54
vs 10:56
top 48%
Castle Age
14:37
vs 18:30
top 5%
Imperial Age
22:27
vs 36:06
top 0%
eAPM
39
vs 28
top 23%
First military
22:30
vs 18:29
btm 25%
▲
Fast Castle Age at 14:37 — faster than 95% of analysed players on Hill Fort
▲
Fast Imperial Age at 22:27 — faster than 100% of analysed players on Hill Fort
▲
High eAPM (39) — top quarter of analysed players
▼
Loom after the Feudal click (27:27) — usually safest before it
▲
Town centers almost never idle — 2s across the first 14:37
Axolot
C
Feudal Age
8:08
vs 10:56
top 0%
Castle Age
25:58
vs 18:30
btm 5%
Imperial Age
41:08
vs 36:06
btm 17%
eAPM
28
vs 28
top 50%
First military
9:56
vs 18:29
top 4%
▲
Fast Feudal Age at 8:08 — faster than 100% of analysed players on Hill Fort
▼
Slow Castle Age at 25:58 — slower than 95% of analysed players on Hill Fort
▼
Slow Imperial Age at 41:08 — slower than 83% of analysed players on Hill Fort
▼
Loom after the Feudal click (12:04) — usually safest before it
▲
Early military at 9:56 (Transport Ship) — earlier than 96% of analysed players on Hill Fort
▼
Town centers idle 7:14 of the first 25:58 — keep villagers queued