AoeStats
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Hill Fort

506573045Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 46m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Georgians · Colombia
1478
+18
🇺🇸 Maya · United States
1470
+18
🇻🇳 Spanish · Vietnam
1452
+19
🇮🇳 Khmer · India
1442
+19
🇦🇷 Italians · Argentina
1573
-22
🇦🇷 Goths · Argentina
1540
-19
🇦🇷 Malay · Argentina
1500
-18
🇦🇷 Teutons · Argentina
1424
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,157 11:03 17:16 — ⛏ Fast Castle
44 2,055 10:43 15:21 37:08 ⛏ Fast Castle
42 1,936 9:13 17:44 34:15 ⛏ Fast Castle
39 1,813 10:54 14:37 22:27 ⛏ Fast Castle
29 1,329 11:18 16:06 35:38 ⛏ Fast Castle
28 1,306 8:08 25:58 41:08 ⛏ Fish Boom FC
27 1,278 10:36 15:03 36:19 ⛏ Fast Castle
25 1,183 9:43 31:18 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
34,625 11,560 17,065 2,150 65,400 70,499
20,970 22,260 11,895 5,210 60,335 67,776
25,560 16,783 12,410 1,715 56,468 68,234
20,615 15,090 10,910 2,045 48,660 54,053
18,170 16,642 9,570 3,630 48,012 51,750
18,655 14,120 9,120 1,065 42,960 44,944
16,900 8,270 5,300 2,825 33,295 35,087
6,800 17,165 700 1,270 25,935 51,687
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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