AoeStats
← [PVS] ANIMAMUNDIS

Lombardia

509462124Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 48m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Magyars · Hungary
1237
+15
🇵🇹 Hindustanis · Portugal
1219
+15
🇹🇷 Goths · Türkiye
1197
+16
🇩🇪 Vietnamese · Germany
1179
+17
🇨🇴 Saxons · Colombia
1453
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🇨🇱 Japanese · Chile
1207
-16
🇵🇦 Franks · Panama
1113
-12
🇨🇱 Spanish · Chile
1056
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 2,702 9:17 22:36 35:34 ⚔ Archer Rush
46 2,209 10:56 16:13 33:33 ⚔ Archers FC
42 2,026 10:39 19:23 35:25
33 1,617 10:58 15:48 38:53 ⛏ Fast Castle
32 1,555 11:06 15:18 32:47 ⛏ Fast Castle
24 1,167 11:57 16:41 47:55 ⛏ Fast Castle
20 975 11:19 16:03 33:41 ⛏ Fast Castle
19 903 11:15 15:37 33:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,260 14,418 11,625 1,705 64,008 84,874
29,805 16,257 13,770 3,885 63,717 69,255
27,305 15,548 11,410 1,785 56,048 67,394
24,505 17,297 6,500 3,315 51,617 61,603
20,055 16,245 7,630 2,800 46,730 50,319
12,800 17,790 11,565 300 42,455 60,208
16,490 15,886 6,910 1,845 41,131 43,960
10,205 5,792 4,220 1,575 21,792 23,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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