MegaRandom
510032662Analyzed3v3 RM
·
2d ago on Sep 29, 2026·
40m 48s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
Jling.YYC
C
Feudal Age
14:02
vs 11:14
btm 9%
Castle Age
20:24
vs 20:18
btm 49%
Imperial Age
39:43
vs 37:21
btm 33%
eAPM
26
vs 28
btm 45%
First military
14:17
vs 14:32
top 48%
▼
Slow Feudal Age at 14:02 — slower than 91% of analysed players on MegaRandom
Kodrokos
C
Feudal Age
11:59
vs 11:14
btm 33%
Castle Age
26:17
vs 20:18
btm 9%
Imperial Age
—
vs 37:21
btm 0%
eAPM
32
vs 28
top 41%
First military
13:10
vs 14:32
top 40%
▼
Slow Castle Age at 26:17 — slower than 91% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 26:17
Bizless
B
Feudal Age
9:27
vs 11:14
top 11%
Castle Age
23:37
vs 20:18
btm 22%
Imperial Age
—
vs 37:21
btm 0%
eAPM
26
vs 28
btm 45%
First military
10:39
vs 14:32
top 16%
▲
Fast Feudal Age at 9:27 — faster than 89% of analysed players on MegaRandom
▼
Slow Castle Age at 23:37 — slower than 78% of analysed players on MegaRandom
▲
Early military at 10:39 (Scout Cavalry) — earlier than 84% of analysed players on MegaRandom
TrueDisplay
A
Feudal Age
8:36
vs 11:14
top 2%
Castle Age
20:13
vs 20:18
top 49%
Imperial Age
36:03
vs 37:21
top 40%
eAPM
33
vs 28
top 38%
First military
9:20
vs 14:32
top 5%
▲
Fast Feudal Age at 8:36 — faster than 98% of analysed players on MegaRandom
▲
Early military at 9:20 (Scout Cavalry) — earlier than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 20:13
OnlyFarms
C
Feudal Age
11:24
vs 11:14
btm 46%
Castle Age
23:02
vs 20:18
btm 26%
Imperial Age
40:12
vs 37:21
btm 30%
eAPM
27
vs 28
btm 47%
First military
6:36
vs 14:32
top 1%
▼
Loom never researched — one lost villager costs more
▲
Early military at 6:36 (Militia) — earlier than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 23:02
Chitreano
A
Feudal Age
8:57
vs 11:14
top 5%
Castle Age
25:26
vs 20:18
btm 12%
Imperial Age
—
vs 37:21
btm 0%
eAPM
39
vs 28
top 27%
First military
9:43
vs 14:32
top 7%
▲
Fast Feudal Age at 8:57 — faster than 95% of analysed players on MegaRandom
▼
Slow Castle Age at 25:26 — slower than 88% of analysed players on MegaRandom
▲
Early military at 9:43 (Scout Cavalry) — earlier than 93% of analysed players on MegaRandom
▼
Town centers idle 6:26 of the first 25:26 — keep villagers queued