AoeStats
← Joachim von Ribbentropp

Arena

509198461Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 55m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
917
+16
🇺🇸 Japanese · United States
854
+18
🇺🇸 Goths · United States
845
+19
🇨🇦 Varangians · Canada
829
+19
🇩🇪 Teutons · Germany
990
-57
🇦🇷 Inca · Argentina
915
-18
885
-17
🇯🇵 Persians · Japan
842
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,937 9:19 17:49 38:26 ⛏ Fast Castle
25 1,399 11:56 18:43 33:17 ⛏ Fast Castle
16 905 11:42 18:45 34:53 ⛏ Fast Castle
16 885 12:43 16:50 35:45 ⛏ Fast Castle
15 827 11:57 18:02 33:23 ⛏ Fast Castle
15 841 13:03 21:36 37:48 ⚔ M@A FC
14 785 15:28 26:07 37:32 ⚔ Skirms into Archers
12 637 11:44 16:14 31:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,235 13,510 20,820 4,230 81,795 94,704
26,815 27,910 11,660 2,400 68,785 87,354
24,835 14,875 18,790 2,280 60,780 77,534
32,600 9,470 14,110 2,950 59,130 69,304
21,795 10,360 12,825 2,450 47,430 59,313
25,220 11,755 7,995 2,150 47,120 50,741
19,870 7,365 10,380 2,175 39,790 47,456
10,375 9,000 6,360 2,215 27,950 27,742
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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