AoeStats
← Covid19

Oasis

509684642Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 50m 35s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1159
+13
🇩🇪 Goths · Germany
1091
+17
🇩🇪 Goths · Germany
1103
-15
🇩🇪 Magyars · Germany
1092
-15
Compared against 78,104 analysed team-game players on Oasis.
Covid19 B
Feudal Age 10:39 vs 10:44
top 48%
Castle Age 18:26 vs 20:42
top 31%
Imperial Age 33:22 vs 36:44
top 22%
eAPM 21 vs 31
btm 25%
First military 34:15 vs 13:39
btm 1%
▲ Fast Imperial Age at 33:22 — faster than 78% of analysed players on Oasis
▼ Low eAPM (21) — busier hands win idle time back
▼ First military only at 34:15 (Cavalry Archer) — later than 99% of analysed players on Oasis
▲ Town centers almost never idle — 7s across the first 18:26
Event 201 D
Feudal Age 15:29 vs 10:44
btm 2%
Castle Age 24:40 vs 20:42
btm 16%
Imperial Age — vs 36:44
btm 0%
eAPM 18 vs 31
btm 17%
First military 15:29 vs 13:39
btm 42%
▼ Slow Feudal Age at 15:29 — slower than 98% of analysed players on Oasis
▼ Slow Castle Age at 24:40 — slower than 84% of analysed players on Oasis
▼ Low eAPM (18) — busier hands win idle time back
Drachenlord93 C
Feudal Age 10:29 vs 10:44
top 43%
Castle Age 17:35 vs 20:42
top 25%
Imperial Age 42:53 vs 36:44
btm 14%
eAPM 19 vs 31
btm 19%
First military 18:01 vs 13:39
btm 30%
▲ Fast Castle Age at 17:35 — faster than 75% of analysed players on Oasis
▼ Slow Imperial Age at 42:53 — slower than 86% of analysed players on Oasis
▼ Low eAPM (19) — busier hands win idle time back
Forlong A
Feudal Age 11:28 vs 10:44
btm 31%
Castle Age 16:11 vs 20:42
top 14%
Imperial Age 31:51 vs 36:44
top 13%
eAPM 30 vs 31
btm 47%
First military 17:10 vs 13:39
btm 34%
▲ Fast Castle Age at 16:11 — faster than 86% of analysed players on Oasis
▲ Fast Imperial Age at 31:51 — faster than 87% of analysed players on Oasis
▲ Town centers almost never idle — 6s across the first 16:11
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