AoeStats
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Black Forest

510574008Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 40m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
1465
+13
🇮🇳 Britons · India
1436
+14
🇮🇳 Italians · India
1410
+15
🇮🇳 Danes · India
1348
+17
🇨🇭 Bohemians · Switzerland
1408
-16
🇭🇰 Britons · Hong Kong SAR China
1391
-15
🇦🇷 Franks · Argentina
1379
-14
🇨🇭 Vietnamese · Switzerland
1377
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,114 11:21 16:01 32:14 ⛏ Fast Castle
45 1,849 11:09 14:48 27:25 ⛏ Fast Castle
42 1,717 12:55 16:29 31:40 ⛏ Fast Castle
37 1,497 10:42 15:30 — ⛏ Fast Castle
35 1,417 11:18 15:08 27:26 ⛏ Fast Castle
28 1,156 12:00 15:57 31:32 ⛏ Fast Castle
25 1,024 12:34 16:06 27:22 ⛏ Fast Castle
21 856 13:41 17:51 34:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,325 18,795 13,335 4,465 51,920 60,717
23,945 10,515 11,495 850 46,805 47,862
20,320 15,475 9,080 300 45,175 50,473
18,280 14,017 4,820 3,015 40,132 45,669
16,390 11,452 8,145 2,680 38,667 40,703
10,655 15,711 8,370 1,205 35,941 37,958
12,355 13,335 5,970 1,600 33,260 37,909
9,770 9,189 3,085 400 22,444 24,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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