MegaRandom
509616942Analyzed4v4 RM
·
4d ago on Sep 27, 2026·
20m 9s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
xxxxx
S
Feudal Age
9:39
vs 11:14
top 14%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
48
vs 28
top 13%
First military
2:13
vs 14:32
top 0%
▲
Fast Feudal Age at 9:39 — faster than 86% of analysed players on MegaRandom
▲
High eAPM (48) — top quarter of analysed players
▲
Early military at 2:13 (Militia) — earlier than 100% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 20:09
Mehere
S
Feudal Age
10:15
vs 11:14
top 25%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
56
vs 28
top 7%
First military
11:14
vs 14:32
top 22%
▲
Fast Feudal Age at 10:15 — faster than 75% of analysed players on MegaRandom
▲
High eAPM (56) — top quarter of analysed players
Arie
A
Feudal Age
11:44
vs 11:14
btm 38%
Castle Age
15:23
vs 20:18
top 8%
Imperial Age
—
vs 37:21
btm 0%
eAPM
32
vs 28
top 41%
First military
13:56
vs 14:32
top 46%
▲
Fast Castle Age at 15:23 — faster than 92% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 15:23
Obuk
S
Feudal Age
9:31
vs 11:14
top 12%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
49
vs 28
top 13%
First military
10:20
vs 14:32
top 12%
▲
Fast Feudal Age at 9:31 — faster than 88% of analysed players on MegaRandom
▲
High eAPM (49) — top quarter of analysed players
▲
Early military at 10:20 (Scout Cavalry) — earlier than 88% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 20:09
YanShiba
S
Feudal Age
9:03
vs 11:14
top 6%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
53
vs 28
top 9%
First military
10:03
vs 14:32
top 10%
▲
Fast Feudal Age at 9:03 — faster than 94% of analysed players on MegaRandom
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 10:03 (Scout Cavalry) — earlier than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 20:09
Niroxs
S
Feudal Age
8:38
vs 11:14
top 2%
Castle Age
19:12
vs 20:18
top 40%
Imperial Age
—
vs 37:21
btm 0%
eAPM
71
vs 28
top 2%
First military
9:31
vs 14:32
top 6%
▲
Fast Feudal Age at 8:38 — faster than 98% of analysed players on MegaRandom
▲
High eAPM (71) — top quarter of analysed players
▼
Loom after the Feudal click (10:33) — usually safest before it
▲
Early military at 9:31 (Scout Cavalry) — earlier than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 10s across the first 19:12
只想躺赢
S
Feudal Age
9:54
vs 11:14
top 18%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
66
vs 28
top 3%
First military
10:38
vs 14:32
top 16%
▲
Fast Feudal Age at 9:54 — faster than 82% of analysed players on MegaRandom
▲
High eAPM (66) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:38 (Archer) — earlier than 84% of analysed players on MegaRandom
▲
Town centers almost never idle — 34s across the first 20:09
2KM1
S
Feudal Age
8:54
vs 11:14
top 4%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
54
vs 28
top 8%
First military
6:55
vs 14:32
top 1%
▲
Fast Feudal Age at 8:54 — faster than 96% of analysed players on MegaRandom
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 6:55 (Militia) — earlier than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 20:09