AoeStats
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Oasis

509920569Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 31m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Gurjaras · Türkiye
1073
+16
🇹🇷 Cumans · Türkiye
1073
+16
🇹🇷 Spanish · Türkiye
1058
+17
🇹🇷 Armenians · Türkiye
870
+24
🇨🇿 Britons · Czechia
1120
-20
🇦🇺 Varangians · Australia
1074
-19
🇲🇽 Sicilians · Mexico
1070
-18
🇩🇪 Spanish · Germany
1001
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,145 14:02 19:47 — ⛏ Fast Castle
33 1,028 9:47 20:50 — ⚔ Archer Rush
32 1,022 12:42 20:37 — ⛏ Fast Castle
31 981 10:46 — —
30 935 11:36 16:17 — ⛏ Fast Castle
24 764 12:49 23:05 — ⛏ Fast Castle
23 715 12:31 24:29 — ⚔ M@A Rush
16 503 10:30 16:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,580 7,240 2,070 850 18,740 19,491
8,620 5,710 2,100 1,600 18,030 21,835
8,920 4,540 3,290 100 16,850 18,770
8,705 5,918 1,500 100 16,223 17,688
5,275 8,466 435 1,435 15,611 15,434
6,800 3,880 1,895 1,400 13,975 15,988
6,690 4,622 2,075 210 13,597 15,320
5,060 2,335 710 175 8,280 10,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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