AoeStats
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Arena

509955198Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Cumans · Taiwan
1472
+9
🇹🇼 Varangians · Taiwan
1460
+10
🇩🇪 Bohemians · Germany
1459
+10
🇨🇳 Mongols · China
1393
+12
🇩🇪 Cumans · Germany
1413
-13
🇩🇪 Hindustanis · Germany
1316
-10
🇩🇪 Khmer · Germany
1273
-9
🇩🇪 Britons · Germany
1266
-9
Player eAPM Actions Feudal Castle Imperial Opening
38 1,733 9:36 28:46 — ⚔ Archer Rush
37 1,673 8:51 27:06 37:59 ⚔ Scout Rush
33 1,517 10:59 14:41 26:51 ⛏ Fast Castle
33 1,478 10:20 25:40 32:09 ⛏ Fast Castle
32 1,454 9:43 13:44 31:58 ⛏ Fast Castle
27 1,234 12:31 15:30 30:14 ⛏ Fast Castle
26 1,157 9:14 13:59 — ⛏ Fast Castle
26 1,180 9:40 19:39 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
32,035 22,555 8,735 1,600 64,925 71,476
29,955 11,165 15,485 6,880 63,485 71,591
21,695 22,289 13,355 1,550 58,889 64,959
22,630 21,914 7,000 1,250 52,794 61,563
10,250 15,252 14,675 200 40,377 44,328
20,630 9,815 6,640 1,050 38,135 46,778
12,610 13,221 5,180 3,560 34,571 36,407
13,535 11,780 1,975 2,830 30,120 34,663
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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