AoeStats
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Black Forest

510152876Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 65m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Turks · Czechia
703
+14
🇨🇿 Britons · Czechia
642
+16
🇮🇳 Byzantines · India
633
+21
🇮🇳 Teutons · India
626
+17
🇩🇪 Spanish · Germany
757
-20
🇦🇷 Saxons · Argentina
665
-17
🇳🇱 Khmer · Netherlands
631
-15
🇲🇽 Cumans · Mexico
526
-11
Player eAPM Actions Feudal Castle Imperial Opening
23 1,472 12:34 25:49 40:47 ⛏ Fast Castle
21 1,378 11:37 23:10 33:21 ⛏ Fish Boom FC
19 1,246 14:47 22:40 33:07 ⚔ Skirmisher Rush
17 1,095 13:23 18:15 35:59 ⛏ Fast Castle
13 853 15:12 27:49 46:23 ⛏ Fish Boom FC
13 859 15:15 25:16 41:14 ⚔ Drush into Skirms
13 818 15:17 28:47 50:37 ⚔ Drush into Towers FC
6 409 18:48 32:25 57:36 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
35,640 26,935 18,755 1,115 82,445 106,688
26,920 33,290 16,835 2,960 80,005 105,034
32,795 21,152 20,910 3,110 77,967 90,576
20,330 30,443 18,860 4,835 74,468 81,039
23,545 20,743 17,230 4,075 65,593 73,552
16,370 18,700 13,830 3,055 51,955 76,394
25,010 13,074 11,410 2,335 51,829 60,642
12,765 8,915 6,925 1,455 30,060 41,063
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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