AoeStats
← Just Hhiji

Arena

509227119Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 67m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Aztecs · Mexico
1074
+13
🇦🇷 Franks · Argentina
1062
+13
🇹🇼 Goths · Taiwan
1058
+13
🇨🇳 Spanish · China
1025
+15
🇺🇸 Vikings · United States
1110
-18
🇨🇱 Goths · Chile
982
-13
🇺🇸 Britons · United States
967
-12
🇺🇸 Malay · United States
943
-11
Player eAPM Actions Feudal Castle Imperial Opening
55 3,725 12:09 15:44 29:22 ⛏ Fast Castle
37 2,535 11:14 18:48 36:44 ⛏ Fast Castle
30 2,021 9:45 15:26 38:21 ⛏ Fast Castle
25 1,669 10:32 15:01 28:49 ⛏ Fast Castle
22 1,504 11:22 14:56 28:28 ⛏ Fast Castle
22 1,505 11:11 15:47 36:27 ⛏ Fast Castle
12 827 9:57 14:53 32:02 ⛏ Fast Castle
10 709 10:31 18:17 34:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,875 37,245 27,165 4,350 132,635 136,971
42,670 18,945 31,760 4,750 98,125 110,611
39,645 18,625 21,330 2,155 81,755 92,412
31,640 14,705 25,695 4,650 76,690 89,443
29,080 24,048 14,165 2,915 70,208 77,517
12,065 13,350 5,375 2,350 33,140 41,521
8,475 10,545 3,610 1,765 24,395 29,386
11,875 7,545 3,360 1,510 24,290 47,614
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.