AoeStats
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Arena

509217661Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 51m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Maya · United States
1095
+15
🇵🇰 Malay · Pakistan
1034
+17
🇪🇸 Bengalis · Spain
1033
+17
🇪🇸 Berbers · Spain
992
+20
🇦🇷 Turks · Argentina
1080
-18
🇨🇦 Khmer · Canada
1079
-18
🇨🇦 Saxons · Canada
1078
-18
🇨🇱 Persians · Chile
1000
-45
Player eAPM Actions Feudal Castle Imperial Opening
37 1,936 11:06 15:15 — ⛏ Fast Castle
33 1,691 10:37 15:10 44:06 ⛏ Fast Castle
32 1,664 10:37 13:25 31:06 ⛏ Fast Castle
25 1,268 10:24 14:56 32:57 ⛏ Fast Castle
23 1,177 10:44 15:23 30:44 ⛏ Fast Castle
23 1,172 11:59 15:37 37:07 ⛏ Fast Castle
19 987 9:38 19:12 32:23 ⛏ Fast Castle
18 934 11:41 15:27 28:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,640 27,535 14,970 5,525 86,670 99,349
25,220 21,180 18,755 3,100 68,255 87,483
28,595 22,710 13,095 2,150 66,550 74,841
24,620 19,505 10,715 2,410 57,250 64,450
22,765 12,075 6,030 3,450 44,320 47,294
14,775 9,990 8,375 5,250 38,390 45,794
14,865 11,475 8,750 2,250 37,340 46,139
10,445 6,921 3,200 950 21,516 22,780
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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