Arabia
509501436Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
117m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ignguille
359 units ordered
Paladin166
Throwing Axeman53
Knight38
Light Cavalry30
Heavy Scorpion22
Scout Cavalry13
Scorpion12
Bombard Cannon10
Trebuchet9
Monk3
Mangonel2
Militia1
First military 11:08 — Militia
ELCIRUHAHA
250 units ordered
Mangudai155
Camel Scout81
Steppe Lancer7
Scout Cavalry4
Trebuchet3
First military 13:29 — Scout Cavalry
estebanpa
1151 units ordered
Halberdier842
Paladin241
Hussar23
Trebuchet19
Knight8
Missionary7
Cavalier4
Capped Ram4
Pikeman3
First military 17:35 — Knight
NDF
37 units ordered
Pikeman21
Teutonic Knight12
Spearman3
Scout Cavalry1
First military 15:34 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ignguille’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
ELCIRUHAHA’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
estebanpa’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
NDF’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3