Arabia
508770867Analyzed2v2 RM
·
8d ago on Sep 24, 2026·
34m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
SirPresident765
D
Feudal Age
14:42
vs 10:18
btm 2%
Castle Age
31:26
vs 22:29
btm 2%
Imperial Age
—
vs 39:58
btm 0%
eAPM
13
vs 31
btm 8%
First military
11:20
vs 11:39
top 45%
▼
Slow Feudal Age at 14:42 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 31:26 — slower than 98% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 31:24 of the first 31:26 — keep villagers queued
Yuls37
D
Feudal Age
—
vs 10:18
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
2
vs 31
btm 1%
▼
Low eAPM (2) — busier hands win idle time back
Bruno Faquini
D
Feudal Age
16:27
vs 10:18
btm 1%
Castle Age
32:07
vs 22:29
btm 2%
Imperial Age
—
vs 39:58
btm 0%
eAPM
7
vs 31
btm 2%
First military
22:49
vs 11:39
btm 6%
▼
Slow Feudal Age at 16:27 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 32:07 — slower than 98% of analysed players on Arabia
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom after the Feudal click (17:25) — usually safest before it
▼
First military only at 22:49 (Militia) — later than 94% of analysed players on Arabia
▼
Town centers idle 11:27 of the first 32:07 — keep villagers queued
NDF
D
Feudal Age
15:08
vs 10:18
btm 1%
Castle Age
26:57
vs 22:29
btm 10%
Imperial Age
—
vs 39:58
btm 0%
eAPM
20
vs 31
btm 22%
First military
14:12
vs 11:39
btm 30%
▼
Slow Feudal Age at 15:08 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 26:57 — slower than 90% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 4:53 of the first 26:57 — keep villagers queued