Arabia
507869463Analyzed2v2 RM
·
11d ago on Sep 20, 2026·
51m 17s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
OSAKA
99 units ordered
Crossbowman36
Shotel Warrior15
Arbalester15
Mangonel6
Monk6
Battering Ram6
Petard5
Bombard Cannon4
Archer2
Trebuchet2
Onager2
First military 22:03 — Archer
Gusso
72 units ordered
Scout Cavalry28
Janissary25
Bombard Cannon7
Trebuchet3
Hand Cannoneer3
Spearman2
Monk2
Cavalry Archer1
Mangonel1
First military 14:32 — Spearman
NDF
103 units ordered
Teutonic Knight56
Trebuchet8
Man-at-Arms6
Archer6
Battering Ram6
Militia4
Spearman4
Pikeman3
Elite Skirmisher3
Scout Cavalry2
Crossbowman2
Monk2
Skirmisher1
First military 13:57 — Militia
estebanpa
58 units ordered
Pikeman19
Paladin14
Onager9
Cavalier5
Militia3
Missionary3
Trebuchet3
Spearman2
First military 11:27 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
OSAKA’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
Gusso’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
NDF’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
estebanpa’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3