Arabia
506527600Analyzed2v2 RM
·
18d ago on Sep 13, 2026·
51m 44s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Legend
149 units ordered
Spearman55
Janissary50
Hand Cannoneer15
Bombard Cannon8
Capped Ram7
Trebuchet6
Battering Ram5
Monk3
First military 23:02 — Spearman
Fear
151 units ordered
Samurai124
Pikeman14
Spearman7
Trebuchet6
First military 18:09 — Spearman
estebanpa
58 units ordered
Knight36
Missionary7
Cavalier7
Scout Cavalry4
Mangonel2
Onager1
Monk1
First military 22:24 — Knight
NDF
18 units ordered
Spearman11
Scout Cavalry5
Teutonic Knight2
First military 18:37 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Legend’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Fear’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
estebanpa’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Eagle Scout
+8
beaten by
Spearman
+15
Camel Rider
+9
NDF’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1