Arabia
504901037Analyzed2v2 RM
·
25d ago on Sep 7, 2026·
41m 56s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
NDF
79 units ordered
Crossbowman32
Teutonic Knight25
Archer10
Battering Ram7
Monk3
Skirmisher2
First military 17:34 — Archer
estebanpa
33 units ordered
Conquistador14
Missionary10
Militia5
Trebuchet4
First military 10:15 — Militia
gonzalezf.juancho
30 units ordered
Knight18
Cavalier9
Battering Ram2
Trebuchet1
First military 21:22 — Knight
DaegonMagno
76 units ordered
Man-at-Arms21
Teutonic Knight17
Elite Skirmisher14
Skirmisher8
Spearman7
Archer5
Cavalry Archer4
First military 16:19 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
NDF’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
estebanpa’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Eagle Scout
+8
beaten by
Hand Cannoneer
+10
Scorpion
+1
gonzalezf.juancho’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
DaegonMagno’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3