AoeStats
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Black Forest

509946114Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 38m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Varangians · Finland
2091
+3
🇫🇮 Varangians · Finland
2013
+5
🇫🇮 Varangians · Finland
1904
+7
🇫🇮 Lithuanians · Finland
1657
+15
🇺🇸 Malay · United States
1789
-11
🇨🇿 Koreans · Czechia
1725
-8
🇮🇹 Italians · Italy
1644
-6
🇨🇳 Britons · China
1615
-5
Player eAPM Actions Feudal Castle Imperial Opening
52 1,990 11:25 15:36 29:38 ⛏ Fast Castle
39 1,493 14:18 17:49 32:06 ⛏ Fast Castle
37 1,410 10:57 14:34 27:46 ⛏ Fast Castle
34 1,305 10:36 14:04 27:49 ⛏ Fast Castle
31 1,177 11:10 15:53 27:59 ⛏ Fast Castle
31 1,169 10:50 14:42 28:08 ⛏ Fast Castle
25 957 16:42 20:15 37:00 ⛏ Fast Castle
24 932 10:35 14:14 26:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,445 14,244 11,760 1,140 56,589 59,545
25,960 15,761 13,035 1,600 56,356 59,825
12,575 27,541 10,825 3,285 54,226 60,444
21,595 14,735 8,520 1,015 45,865 57,226
17,600 18,698 6,680 2,050 45,028 51,002
13,075 21,062 7,660 1,500 43,297 57,439
12,650 14,840 7,970 2,200 37,660 44,777
8,730 4,912 1,780 1,595 17,017 20,551
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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