Arena
506014803Analyzed2v2 RM
·
20d ago on Sep 12, 2026·
49m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Just started
3 units ordered
Militia2
Mangonel1
First military 16:52 — Mangonel
IzzyPizzy
192 units ordered
Throwing Axeman172
Trebuchet20
First military 19:58 — Throwing Axeman
Tang Dynasty
80 units ordered
Composite Bowman54
Man-at-Arms17
Warrior Priest4
Onager4
Monk1
First military 13:00 — Militia
aragorn
118 units ordered
Camel Scout68
Hussar22
Siege Ram9
Trebuchet7
Battering Ram6
Monk4
Scout Cavalry2
First military 14:49 — Battering Ram
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Just started’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
IzzyPizzy’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Tang Dynasty’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Eagle Scout
+8
Scout Cavalry
+6
aragorn’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3