AoeStats
← IzzyPizzy

Arena

506014803Analyzed
2v2 RM · 19d ago on Sep 12, 2026· 49m 7s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Turks · India
1026
+16
🇦🇷 Franks · Argentina
1009
+16
🇬🇹 Armenians · Guatemala
1058
-18
🇬🇹 Cumans · Guatemala
974
-14
Compared against 526,368 analysed team-game players on Arena.
Just started C
Feudal Age 10:46 vs 10:55
top 42%
Castle Age 15:26 vs 16:03
top 38%
Imperial Age — vs 32:17
btm 0%
eAPM 7 vs 27
btm 2%
First military 16:06 vs 18:52
top 24%
▼ Low eAPM (7) — busier hands win idle time back
▼ Loom after the Feudal click (14:36) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:26
IzzyPizzy B
Feudal Age 10:05 vs 10:55
top 16%
Castle Age 17:23 vs 16:03
btm 34%
Imperial Age 34:55 vs 32:17
btm 30%
eAPM 30 vs 27
top 42%
First military 19:45 vs 18:52
btm 43%
▲ Fast Feudal Age at 10:05 — faster than 84% of analysed players on Arena
Tang Dynasty D
Feudal Age 12:06 vs 10:55
btm 15%
Castle Age 24:02 vs 16:03
btm 5%
Imperial Age 38:25 vs 32:17
btm 14%
eAPM 22 vs 27
btm 34%
First military 12:39 vs 18:52
top 5%
▼ Slow Feudal Age at 12:06 — slower than 85% of analysed players on Arena
▼ Slow Castle Age at 24:02 — slower than 95% of analysed players on Arena
▼ Slow Imperial Age at 38:25 — slower than 86% of analysed players on Arena
▲ Early military at 12:39 (Militia) — earlier than 95% of analysed players on Arena
▲ Town centers almost never idle — 8s across the first 24:02
aragorn D
Feudal Age 11:14 vs 10:55
btm 37%
Castle Age 25:24 vs 16:03
btm 4%
Imperial Age 33:35 vs 32:17
btm 39%
eAPM 21 vs 27
btm 31%
First military 14:13 vs 18:52
top 10%
▼ Slow Castle Age at 25:24 — slower than 96% of analysed players on Arena
▲ Early military at 14:13 (Battering Ram) — earlier than 90% of analysed players on Arena
▼ Town centers idle 3:31 of the first 25:24 — keep villagers queued
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