Pilgrims
507514642Analyzed4v4 RM
·
13d ago on Sep 18, 2026·
36m 3s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 60,534 analysed team-game players on Pilgrims.
GangstaGoz
C
Feudal Age
12:06
vs 12:02
btm 48%
Castle Age
20:32
vs 19:26
btm 39%
Imperial Age
—
vs 36:19
btm 0%
eAPM
21
vs 26
btm 34%
First military
22:07
vs 13:34
btm 7%
▼
First military only at 22:07 (Cavalry Archer) — later than 93% of analysed players on Pilgrims
▼
Town centers idle 22:06 of the first 20:32 — keep villagers queued
THE F4TE
C
Feudal Age
9:27
vs 12:02
top 3%
Castle Age
25:30
vs 19:26
btm 11%
Imperial Age
—
vs 36:19
btm 0%
eAPM
18
vs 26
btm 25%
First military
9:36
vs 13:34
top 6%
▲
Fast Feudal Age at 9:27 — faster than 97% of analysed players on Pilgrims
▼
Slow Castle Age at 25:30 — slower than 89% of analysed players on Pilgrims
▼
Low eAPM (18) — busier hands win idle time back
▲
Early military at 9:36 (Galley) — earlier than 94% of analysed players on Pilgrims
▼
Town centers idle 27:30 of the first 25:30 — keep villagers queued
Papamaci
A
Feudal Age
10:26
vs 12:02
top 13%
Castle Age
21:10
vs 19:26
btm 33%
Imperial Age
—
vs 36:19
btm 0%
eAPM
35
vs 26
top 25%
First military
10:27
vs 13:34
top 11%
▲
Fast Feudal Age at 10:26 — faster than 87% of analysed players on Pilgrims
▲
High eAPM (35) — top quarter of analysed players
▲
Early military at 10:27 (Hulk) — earlier than 89% of analysed players on Pilgrims
▼
Town centers idle 20:54 of the first 21:10 — keep villagers queued
The Uncle
B
Feudal Age
10:57
vs 12:02
top 23%
Castle Age
19:26
vs 19:26
top 50%
Imperial Age
—
vs 36:19
btm 0%
eAPM
26
vs 26
top 50%
First military
11:01
vs 13:34
top 17%
▲
Fast Feudal Age at 10:57 — faster than 77% of analysed players on Pilgrims
▼
Loom after the Feudal click (27:56) — usually safest before it
▲
Early military at 11:01 (Fire Galley) — earlier than 83% of analysed players on Pilgrims
▼
Town centers idle 21:29 of the first 19:25 — keep villagers queued
Sr.Latserof
A
Feudal Age
12:08
vs 12:02
btm 47%
Castle Age
18:52
vs 19:26
top 44%
Imperial Age
34:32
vs 36:19
top 38%
eAPM
35
vs 26
top 25%
First military
12:19
vs 13:34
top 34%
▲
High eAPM (35) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 15:16 of the first 18:52 — keep villagers queued
SemperBlender
B
Feudal Age
11:02
vs 12:02
top 25%
Castle Age
22:34
vs 19:26
btm 23%
Imperial Age
34:27
vs 36:19
top 37%
eAPM
26
vs 26
top 50%
First military
11:13
vs 13:34
top 19%
▲
Fast Feudal Age at 11:02 — faster than 75% of analysed players on Pilgrims
▼
Slow Castle Age at 22:34 — slower than 77% of analysed players on Pilgrims
▲
Early military at 11:13 (Galley) — earlier than 81% of analysed players on Pilgrims
▼
Town centers idle 18:54 of the first 22:34 — keep villagers queued
hablam
B
Feudal Age
11:27
vs 12:02
top 35%
Castle Age
26:03
vs 19:26
btm 9%
Imperial Age
—
vs 36:19
btm 0%
eAPM
40
vs 26
top 16%
First military
9:23
vs 13:34
top 5%
▼
Slow Castle Age at 26:03 — slower than 91% of analysed players on Pilgrims
▲
High eAPM (40) — top quarter of analysed players
▼
Loom after the Feudal click (11:29) — usually safest before it
▲
Early military at 9:23 (Militia) — earlier than 95% of analysed players on Pilgrims
▼
Town centers idle 29:26 of the first 26:03 — keep villagers queued
Champ
A
Feudal Age
10:58
vs 12:02
top 23%
Castle Age
26:17
vs 19:26
btm 9%
Imperial Age
30:20
vs 36:19
top 14%
eAPM
38
vs 26
top 19%
First military
11:18
vs 13:34
top 20%
▲
Fast Feudal Age at 10:58 — faster than 77% of analysed players on Pilgrims
▼
Slow Castle Age at 26:17 — slower than 91% of analysed players on Pilgrims
▲
Fast Imperial Age at 30:20 — faster than 86% of analysed players on Pilgrims
▲
High eAPM (38) — top quarter of analysed players
▲
Early military at 11:18 (Fire Galley) — earlier than 80% of analysed players on Pilgrims
▼
Town centers idle 25:00 of the first 26:17 — keep villagers queued