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Hill Fort

505450128Analyzed
2v2 RM · 22d ago on Sep 9, 2026· 58m 47s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Goths · Germany
1527
+15
🇩🇪 Armenians · Germany
1385
+21
🇹🇼 Persians · Taiwan
1619
-23
🇨🇦 Aztecs · Canada
1371
-13
Compared against 56,014 analysed team-game players on Hill Fort.
Öl1ng A
Feudal Age 10:35 vs 10:56
top 37%
Castle Age 14:43 vs 18:30
top 6%
Imperial Age 30:43 vs 36:06
top 10%
eAPM 25 vs 28
btm 42%
First military 21:02 vs 18:29
btm 33%
▲ Fast Castle Age at 14:43 — faster than 94% of analysed players on Hill Fort
▲ Fast Imperial Age at 30:43 — faster than 90% of analysed players on Hill Fort
▼ Loom after the Feudal click (17:40) — usually safest before it
▲ Town centers almost never idle — 0s across the first 14:43
105er.DarkSheep B
Feudal Age 11:07 vs 10:56
btm 43%
Castle Age 14:43 vs 18:30
top 6%
Imperial Age 34:59 vs 36:06
top 40%
eAPM 22 vs 28
btm 34%
First military 18:42 vs 18:29
btm 48%
▲ Fast Castle Age at 14:43 — faster than 94% of analysed players on Hill Fort
▼ Loom after the Feudal click (17:13) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:43
wiper C
Feudal Age 12:21 vs 10:56
btm 14%
Castle Age 17:16 vs 18:30
top 38%
Imperial Age — vs 36:06
btm 0%
eAPM 23 vs 28
btm 37%
First military 17:54 vs 18:29
top 46%
▼ Slow Feudal Age at 12:21 — slower than 86% of analysed players on Hill Fort
▼ Loom after the Feudal click (19:14) — usually safest before it
▼ Town centers idle 3:16 of the first 17:16 — keep villagers queued
Hachi meow C
Feudal Age 12:22 vs 10:56
btm 13%
Castle Age 15:52 vs 18:30
top 21%
Imperial Age 36:13 vs 36:06
btm 49%
eAPM 17 vs 28
btm 19%
First military 16:02 vs 18:29
top 30%
▼ Slow Feudal Age at 12:22 — slower than 87% of analysed players on Hill Fort
▲ Fast Castle Age at 15:52 — faster than 79% of analysed players on Hill Fort
▼ Low eAPM (17) — busier hands win idle time back
▲ Town centers almost never idle — 2s across the first 15:52
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