MegaRandom
506334333Analyzed2v2 RM
·
19d ago on Sep 13, 2026·
46m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
totekazee
C
Feudal Age
12:00
vs 11:14
btm 32%
Castle Age
20:00
vs 20:18
top 47%
Imperial Age
40:22
vs 37:21
btm 29%
eAPM
15
vs 28
btm 16%
First military
13:39
vs 14:32
top 44%
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 15s across the first 20:00
agepique
B
Feudal Age
11:53
vs 11:14
btm 35%
Castle Age
20:42
vs 20:18
btm 46%
Imperial Age
36:13
vs 37:21
top 41%
eAPM
49
vs 28
top 13%
First military
15:46
vs 14:32
btm 42%
▲
High eAPM (49) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 20:42
fRodos_
C
Feudal Age
11:40
vs 11:14
btm 39%
Castle Age
18:20
vs 20:18
top 33%
Imperial Age
—
vs 37:21
btm 0%
eAPM
18
vs 28
btm 25%
First military
18:35
vs 14:32
btm 26%
▼
Low eAPM (18) — busier hands win idle time back
lusza
C
Feudal Age
12:36
vs 11:14
btm 22%
Castle Age
18:26
vs 20:18
top 34%
Imperial Age
41:20
vs 37:21
btm 24%
eAPM
21
vs 28
btm 31%
First military
12:37
vs 14:32
top 36%
▼
Slow Feudal Age at 12:36 — slower than 78% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:20 — slower than 76% of analysed players on MegaRandom